By Maya Posch
Move past simple video games and discover the bounds of AndEngine
About This Book
- Extend the fundamental AndEngine good points with no enhancing any of AndEngine's code
- Understand complex applied sciences and achieve the talents to create the last word video games in AndEngine
- Theory supported with functional examples to stimulate your mind's eye and creativity
Who This publication Is For
This booklet is geared toward builders who've passed through all of the easy AndEngine tutorials and books, and are trying to find anything extra. it is also very appropriate for builders with wisdom of alternative video game engines who're trying to enhance with AndEngine. wisdom of Java, C++ and Android improvement are a prerequisite for purchasing the main out of this book.
What you are going to Learn
- Extend AndEngine to take advantage of and render 3D models
- Integrate and use quite a few physics engines with AndEngine
- Advanced animations and their implementation in AndEngine
- Lighting idea and its software for either second and 3D objects
- Using skeletal animation with AndEngine
- Use GLSL shaders with AndEngine for results and anti-aliasing
- Add sounds and results to AndEngine utilizing either uncomplicated and 3D audio libraries
- Efficient community implementations with AndEngine for multi-players
AndEngine is a well-liked and easy-to-use online game framework, most fitted for Android online game improvement. After studying the fundamentals of constructing an Android video game utilizing AndEngine it is time you progress past the fundamentals to discover extra. For this you want to comprehend the idea at the back of some of the applied sciences AndEngine uses.
This ebook goals to supply the entire talents and instruments you want to research extra approximately Android video game improvement utilizing AndEngine.
With this e-book you'll get a brief evaluate of the fundamentals of AndEngine and Android software improvement. From there, you are going to the way to use 3D types in a second scene, render a visible illustration of a scene's items, and create interplay among those items. you are going to discover frame-based animations and discover ways to use skeletal animations.
As the ebook progresses, you may be guided via exploring the entire correct facets of rendering snap shots with OpenGL ES, producing audio utilizing OpenSL ES and OpenAL, making the easiest use of Android's community API, enforcing anti-aliasing algorithms, shaders, dynamic lighting fixtures and masses extra. With all this, you can be able to increase the feel and appear of your video game with its person interface, sound results and historical past music.
After an in-depth examine of 2nd and 3D worlds and multi-player implementations, you may be a grasp in AndEngine and Android online game development.
Style and approach
This ebook takes an in-depth travel of the various facets of Android online game improvement with using AndEngine. every one subject is roofed broadly to behave either as a pragmatic advisor in addition to a reference.
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Additional info for Mastering AndEngine Game Development
Mastering AndEngine Game Development by Maya Posch