By Chris Solarski
The good fortune of storytelling in video games is determined by the total improvement team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously jointly in the direction of a unique creative imaginative and prescient. Interactive tales and online game Art is first to outline a standard layout language for knowing and orchestrating interactive masterpieces utilizing recommendations inherited from the wealthy heritage of artwork and craftsmanship that video games construct upon. Case stories of hit video games like The final of Us, Journey, and Minecraft illustrate the important parts had to create emotionally-complex tales which are aware of gaming’s central dating among participant activities and game aesthetics. This publication is for builders of games and digital fact, filmmakers, gamification and transmedia specialists, and everyone else attracted to experiencing resonant and significant interactive stories.
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Extra resources for Interactive Stories and Video Game Art: A Storytelling Framework for Game Design
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski